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A list of all the posts and pages found on the site. For you robots out there, there is an XML version available for digesting as well.

Pages

Posts

Future Blog Post

less than 1 minute read

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Blog Post number 4

less than 1 minute read

This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.

Blog Post number 3

less than 1 minute read

This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.

Blog Post number 2

less than 1 minute read

This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.

Blog Post number 1

less than 1 minute read

This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.

portfolio

projects

Kinetic Games

Learning module that provides an analogy to chemical kinetics and is designed to easily understand its mechanisms. The program handles a basic kinetic reactions A → B and the progress of the reactinons including monomolecular, bimolecular, catalytic, autocatalytic, consecutive, and equilibrium reactions. https://masayukinagai.shinyapps.io/kineticgames/

VersUS

Web application that provides extraction of Variants of Uncertain Significance (VUS) entries on ClinVar together with relevant information such as prediction score from CADD, allele frequency from gnomAD, structural data from PDB.

publications

A Highly-Parameterized Ensemble to Play Gin Rummy

Published in Proceedings of the AAAI Conference on Artificial Intelligence, 2021

This paper presents the design and training of an autonomous Gin Rummy player. The system consists of three core components responsible for decision-making in card drawing, discarding, and game termination. An ensemble-based strategy is employed to improve discard decisions, and a genetic algorithm is used for model tuning. The paper concludes with an analysis of parameter optimization and performance evaluation across three experimental configurations.

Nagai, Masayuki, Kavya Shrivastava, Kien Ta, Steven Bogaerts, and Chad Byers. "A Highly-Parameterized Ensemble to Play Gin Rummy." Proceedings of the AAAI Conference on Artificial Intelligence, vol. 35, no. 17, pp. 15614-15621. 2021.
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talks

teaching

Teaching experience 1

Undergraduate course, University 1, Department, 2014

This is a description of a teaching experience. You can use markdown like any other post.

Teaching experience 2

Workshop, University 1, Department, 2015

This is a description of a teaching experience. You can use markdown like any other post.